Introduction
I've always been interested in video games, which has led to an interest in game balance and level design. As a Game Design & Development major at Rochester Institute of Technology, I have been building experience in programming languages and game engines so I can better understand the kind of work that goes into making video games. I have knowledge in C#, C++, Java, and Python, and I have experience developing games in Unity and Unreal Engine 4. Additionally, I have experience in web development, with experience in HTML/CSS/JavaScript, rendering applications with React, and have worked in both front-end and back-end development with Node.js. I'm currently learning how to use TypeScript and Angular, to further increase my relevan skillset. In the future, I'm looking to learn PHP and SQL.